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I mean other than the obvious lack of sound... The controls feel a little sluggish and maybe some sort of control setup or explanation would be nice to see. I know it is still in beta form and is not your final project... There are so many games that are just a block and a bunch of stuff to jump over or under what have you ( you know what i mean sure you have played a lot of them) Just think of your own creative way of breaking away from the res of the pact.
Keep it up im sure it will be great....
Author's Response:
Suck my dick, Jones.
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ON the negative the collision detection seemed a lttle off you practically have to be standing on someone to inflict damage.. The directional controls seemed a little bit floaty especially while jumping..
On the positive I did like the music and the graphics... I wouldn't mind seeing an improved sequel...
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"I think your finished product will have potential"
It's not bad for a demo.... My suggestions are color scheme improvement certain bright color's can clash such as the use of bright blue and yellows.. Im guessing you are going for a side scrolling rpg ? The dialogue seemed sort of relaxed for an rpg.. All the rpg's I have played always had a serious tone even the some of the more laxed one's.. such as all the Final Fantasy titles.. or Wild Arms....
Your control setup seems slightly un user friendly the a w c buttons dont feel to natural perhaps you could incorporate a control setup in your final version.. Other than that I did enjoy it and cant wait to see the final game.. Im sure everyone will enjoy it and it will have great scores..
Keep up the good work
Author's Response:
Well for the controls i have other magicz and attacks in the game but i only showed up till the town sets on fire . When you see the final game the controls will work!
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